Welcome to SPACE, our adult continuing education program which offers interactive monthly courses for personal enrichment! Learn more here.
Music Portal
Music Theory for the Mathematically-Inclined
Music is often described as mathematical but music theory is rarely taught from this perspective. This course will cover traditional basic music theory but will explore some of the underlying mathematical reasons why music works the way it does. Nothing beyond high school math is required.
Precepted by
James Tauber
and
Sarah Monnier.
Scottish Gaelic Song
Using Scottish Gaelic songs to gain a deeper understanding of the language and culture. Covering mouth music, religious music, working music, and ballads.
This course does not require any past experience with Scottish Gaelic. Open to all.
This course does not require any past experience with Scottish Gaelic. Open to all.
Precepted by
Sìne Màiri MacDougall.
The History of the Symphony: After Beethoven
This module will be a chronological listening tour of the history of the symphony after Beethoven. We will explore the symphony’s subsequent development in the romantic era, and its rethinking in the 20th century. We will listen to some key works together and discuss some of the innovations introduced in those particular works.
Precepted by
James Tauber.
The History of the Symphony: Beginnings to Beethoven
This module will be a chronological listening tour from the precursors of the symphony in the baroque era to the birth of the symphony in the classical era culminating in the works of Beethoven. We will listen to some key works together and discuss some of the innovations introduced in those particular works.
Precepted by
James Tauber.
Tools of the Song Writer
What are the songs that stick in your memory? Are they catchy earworms that have you humming their melodies all day? Are they complicated jazz numbers, where lyrics give place to musical elaboration? Are they ballads, where the story is the thing?
The answer varies from listener to listener, but the great songs of whatever sort have some things in common. We're going to look for these things together, considering the conventions of different genres, poetic styles and their interaction with musical choices, a bit of music theory (that won't hurt a bit, I promise) and arrangement.
Each class session, we will listen to and talk about two or three songs. we'll discuss the choices the song writer(s) made, and how they affect your experience as a listener. We'll also look at how a single song might be interpreted differently by different artists, because performance is an inseparable element of how a song lands.
Students need have no grounding in music theory, or be musicians. All that is required is a love of music, and the desire to learn a little about the song writer's craft, whether that's in aid of becoming a more discerning listener, or because there's a song buried in your soul that you've not yet written.
The answer varies from listener to listener, but the great songs of whatever sort have some things in common. We're going to look for these things together, considering the conventions of different genres, poetic styles and their interaction with musical choices, a bit of music theory (that won't hurt a bit, I promise) and arrangement.
Each class session, we will listen to and talk about two or three songs. we'll discuss the choices the song writer(s) made, and how they affect your experience as a listener. We'll also look at how a single song might be interpreted differently by different artists, because performance is an inseparable element of how a song lands.
Students need have no grounding in music theory, or be musicians. All that is required is a love of music, and the desire to learn a little about the song writer's craft, whether that's in aid of becoming a more discerning listener, or because there's a song buried in your soul that you've not yet written.
Precepted by
Chris Bartlett.
Video Game Studies
Inviting students to share their delight in, and deepen their appreciation of, video games, we will discuss examples of the art, music, gameplay, and story from a range of influential titles. We will introduce and experiment with some of the theoretical frameworks that have been applied to video games as media objects and cultural artifacts. But mostly, we will enjoy learning more about the medium and the games we already love. Aside from links and selections shared throughout the module, Gabrielle Zevin's novel Tomorrow, and Tomorrow, and Tomorrow will be the only required reading.
Precepted by
Wesley Schantz.